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Text Box: Çapoeirá Basics 
	
	Let me tell you that I am just a beginner in the art of Çapoeirá; I've been studying for almost 1 year so far and maybe the whole section is utter crap in the eyes of an experienced Capoeirista. This page is designed for newbie's who want a brief insight; it's nowhere intended to be some sort of reference material. Nevertheless I would appreciate any feedback on this particular section; come on, let me know! 
Text Box: General Rules: 

In Çapoeirá you don't try to beat the shit out of your opponent. The other one is not your enemy, he is your friend, and both of you try to keep the game going. Therefore no bleeding noses please.
No active blocking in Çapoeirá; instead try to be evasive. When the pace of the game increases, get some distance between yourself and your fellow (at least in Regional).
Don't be predictable. That may sound hackneyed, but since Malandragem (dirty tricks) is accepted and widely welcomed among Capoeiristas, you can easily get tricked into some serious trouble. Be creative and let the music take control.
Text Box: Basics
Ginga
Handstand
Queda de Rins
Au
Au Malandro
Cocorinha
Queda de Tres
Queda de Quatro
Negativa (Position)
Rolê
Chapa de Costas
Negativa (Takedown)
Meia Lua de Frente
Macaco
S-Dobrado
Bênção
Ponteira
Meia Lua de Compasso
Queixada
Armada
Martelo
Martelo Rotado
Martelo Rotado (jumping)
Escorão (Chapa)